WorldCure AI Training Program
A downloadable Software for Windows
What lays underneath WorldCure's operations?
Congratulations!
You have been selected to be a part of WorldCure's AI program, with this piece of software you will be helping to assist one of WorldCure's AI robots, here you'll need to complete a variety of objectives to improve both your skills in controlling the AI robot alongside the AI robot's own intelligence.
Features
- A non-linear structure, pick and choose between any objective you like!
- Transform into a ball for faster movement and to go through tight spaces!
- Varying objectives, no objective is the same!
- Secret collectibles to help uncover more of WorldCure's operations!
- An instruction manual for some useful help!
- You get to play as a cute robot :)
What else?
WATP takes place within the same universe as CaveCore it is not required to play CaveCore to understand this game, however some minor things may end up hitting harder if you know CaveCore's story.
This now the third Unity game created by WGL9, feedback is always appreciated for potential future works!
"Strive for your fullest potential or die failing."
Status | Released |
Platforms | Windows |
Author | WGL9 |
Genre | Platformer |
Tags | 3D, 3D Platformer, Nonlinear, Short, Singleplayer, Third Person, Unity |
Download
Install instructions
Once downloaded, unzip the file, open the "WorldCureAITrainingProgram" folder then click the WorldCure AI Training Program .exe file (the one with the robot head as the icon)
Comments
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Here are notes I took while playing
-music was quite nice , maybe the begging of the one with more advanced platforming is a bit annoying to listen to the same two notes for like 15 seconds.
-Any text in the game changes way too quickly especially the one in the ending, I have no idea what happened there because of that.
-When I started the game camera was inside a wall
-After moving I fell into the floor and was unable to get out. I probably used ball form which is very buggy. Just when I'm in it , it moves me into the floor and changing back to robot form causes me to feel out of the map.
-Its kind of annoying that camera is inverted by default, maybe there should be some option for that, Im really not used to inverted camera and I died a lot because of that.
I assume its your first 3d game and I know from personal experience that starting making games in 3d can be a bit hard. I hope you learned a lot form making this game and I also hope that you will continue making games in the future.
Ah thanks for the feedback I appreciate it!
You are partially correct, it is my first 3D third person game, it was mainly created as part of my uni game dev course, admittedly I do wish it was more polished (especially that ball form) as I wasted too much time trying to fix things I didn't know how to fix.
But yeah thank you for playing my game and for the kind wishes rest assured I did learn quite a bit about Unity when making this game and I hope I will be still motivated enough to create more games in the future!